3 posts are all are offtopic and useless..., guys... guys... :-). Answer the question if you reply, otherwise start your own topics regarding these issues (in interested)
Those down votes should serve to remind you that Gamedev.net isn't Google or Bing
, also the yellow smiley is more noticable and will make it clear that there is no harm meant with the words. Remember a topic on Gamedev.net is open to discussion and debate just like a topic in real life, most people expect that you did the basic research before posting.
I really just want to know some way or sites that will show me average gameplay time... like that howlongtobeat.com
http://www.gamelengths.com/ Allows user input and is a very rough estimate, as players shave there time to look good. Considering that you know about howlongtobeat.com, you should know this one; thy are both the first search results.
so please to stay on topics do you have some tip for some similiar site or a way to find out?
The best way to find a average time for games is to search for that game e.g. "How long to finish Far cry 4".
You can also ask friends and family for there time, but thy will answer in the form of weeks and days; so you will have to know there play session length to turn that into usable data.
Then use these to form your own database, hope you didn't expect to learn something with out working for it.
My opinion:
The problem with you question is that the time for a player to finish a game differs wildly, it depends on the player finishing the game and most don't, take your own games as a example. The player's skill, occupation, hardware, personal goal, game collection and there life in general changes how long it takes them to finish a game.
For a proper database you would have to get rid of the variables, so you would have to isolate player and ask them to play the game from start to finish. The cost of such a study would drastically outweigh the benefit.
The simple fact is knowing how long it takes players on average to finish a game doesn't matter.