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networking solutions for making MMO

Started by April 16, 2015 05:28 PM
10 comments, last by wodinoneeye 9 years, 6 months ago

MMO-X with X being what?

how many flavors are there... RPG RTS TBS etc..

They vary a great deal even from local player counts to the patterns of data flow (how much data, update frequency, and how surgey the flow gets) and how much processing is needed for the data (and possibly how much data has to be maintained per user)

--------------------------------------------[size="1"]Ratings are Opinion, not Fact

Ignore (hmm theres no delete option on edit)

--------------------------------------------[size="1"]Ratings are Opinion, not Fact

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