Hi there,
I was following the tutorial lessons till lesson 6. I tried to load a bitmap which is not 256x256 in size and the image displayed like lines and colors are gone. Is there anyone had tried to work around with this? How to I display a bitmap other than these sizes?
I have to develop an MFC app to display random sizes of bitmap images using opengl. Anyone can help me on this, please?
Thank you very much!