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How should i manage intro animation

Started by March 12, 2015 08:01 PM
14 comments, last by nunobarao 9 years, 9 months ago

Based on the example you showed, you will want to make an animated movie, and simply play the movie back using SFML.

As for how to make the movie itself, that is not a programming issue. You'll use animation software for that.

There are other ways to make animated intro sequences, but you should start here for now.

Based on the example you showed, you will want to make an animated movie, and simply play the movie back using SFML.

As for how to make the movie itself, that is not a programming issue. You'll use animation software for that.

There are other ways to make animated intro sequences, but you should start here for now.

Thank you

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Based on the example you showed, you will want to make an animated movie, and simply play the movie back using SFML.

SFML itself doesn't have support for videos. There are third party libs that add support, but the two I tried in the past were buggy - one didn't work, the other I first had to update from SFML 1.x to SFML 2.x (easy enough), and then the video playback would stutter for reasons other than lag, and I didn't have time to debug it.

I just mention this because it's not as easy as "simply play the movie back using SFML". It is absolutely a programming issue.

I still intend to get videos playing in my SFML project eventually, but whenever I do get around to it, it'll probably take me 10 days or so of work.

Based on the example you showed, you will want to make an animated movie, and simply play the movie back using SFML.

SFML itself doesn't have support for videos. There are third party libs that add support, but the two I tried in the past were buggy - one didn't work, the other I first had to update from SFML 1.x to SFML 2.x (easy enough), and then the video playback would stutter for reasons other than lag, and I didn't have time to debug it.

I just mention this because it's not as easy as "simply play the movie back using SFML". It is absolutely a programming issue.

I still intend to get videos playing in my SFML project eventually, but whenever I do get around to it, it'll probably take me 10 days or so of work.

Thank you.

Thank you.

I think you might've misunderstood me. mellow.png

Just to be clear: I did not say that I'll get videos implemented anytime soon.

I was merely pointing out to @achild that it's not so simple a task for a roughly average programmer to implement in a day without prior experience in that area. I suspect that, if and when I get around to it implementing it in my own project in a year or so, I'd guess it'd take me five to ten days to get it fully running.

Thank you.

I think you might've misunderstood me. mellow.png

Just to be clear: I did not say that I'll get videos implemented anytime soon.

I was merely pointing out to @achild that it's not so simple a task for a roughly average programmer to implement in a day without prior experience in that area. I suspect that, if and when I get around to it implementing it in my own project in a year or so, I'd guess it'd take me five to ten days to get it fully running.

My thank you goes to your information about 3rd party libs and about correcting achild information.

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