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Assimp animation keys

Started by February 08, 2015 04:53 PM
3 comments, last by MarkS_ 9 years, 11 months ago

I have a really simple model with two bones and skin modifier. I animated it in 3ds max using the auto key. When loaded with assimp (c++ app), the keys are constant. What is wrong? Thanks.

I don't know the answer to your question, but you might want to repost this in Game Programming or the forum for whatever rendering API (DirectX or OpenGL) that you're using. This forum is for showing off bad code.

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Case closed, I was reading the same key over and over again....

Okay, well, it wasn't a Coding Horrors question anyway.

-- Tom Sloper -- sloperama.com

Okay, well, it wasn't a Coding Horrors question anyway.

Yet. ;)

This topic is closed to new replies.

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