Advertisement

[book suggestion] "Multithreading for Visual Effects"

Started by December 12, 2014 08:00 AM
-1 comments, last by Alessio1989 9 years, 9 months ago

Hi there, has anybody here read "Multithreading for Visual Effects"?

I'm searching for a book speaking about multi-threading in graphics programming, preferably written without too much references to specifics gfx APIs.

I know that book doesn't cover the argument really in a general way ("student textbook like") the argument, but as far I understand it isn't a collection of single articles too (like GPU Pro books).

Does anyone here have a better suggestion?* D; ... Otherwise I'll buy it for xmas smile.png

"Recursion is the first step towards madness." - "Skegg?ld, Skálm?ld, Skildir ro Klofnir!"
Direct3D 12 quick reference: https://github.com/alessiot89/D3D12QuickRef/

This topic is closed to new replies.

Advertisement