Hi, I'm trying to find out whether it is permissible to use .wma files in a commercial game without having to deal with any kind of licensing fees?
The idea is to have a simple sound system which would use standard Windows functionality like mciSendString to load wma sound files.
I looked a bit at this Microsoft page about licensing but I find it hard to tell if what it says would include simple usage of wma files:
http://windows.microsoft.com/en-us/windows/windowsmedia-components-licensing