Well I'm running out of time to finish my WoA2 game and not finding the time to work on it so I thought I't tap in to the collective genius of the game design community.
Road Map:
- More Rooms:
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The Nursery
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The dark upstairs hall.
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The bad girls room
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The sinister attic
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The creepy staircase
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The living room
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The deadly kitchen
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The scary basement
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- Two more toy characters that can be found to join teddi on his quest.
- Puzzles
- Problems
- Challenges
- More Story
- Multiple Endings
I'm thinking two endings
Ending 1 - Teddi and friends escape the house. Goal build some kind vehicle that they can use cross the endless lawn to world beyond.
Ending 2 - Save the house. Harder to achieve requires removing the curse on the house and braving the harder areas like the attic and basement.
Still trying to figure out what 2 toy friends to add they should each be unique and provide ways of solving problems that teddi can't solve.
Thinking of a broken ballerina doll which you repair with an arm and leg from a toy soldier.
Any suggestion for the second friend?
Also I'm looking for ideas for challenges and problems for teddi to deal with as will actives to do in the rooms.
For the nursury I'm thinking
Problem - Save Princess Ballerina from the Rat King
Problem - Hide the toy box from the stranger
Problem - Find a way to bring light to the dark hallway
Ideas? Suggestions?