Hi all,
I more or less just dumped some of my ideas that I am not very likely to follow through with as challenges at http://www.herox.com.
It is a platform that tries to democratize the http://www.XPrize.org concept.
There was a challenge competition called ImagineX. Surprisingly, two of my challenges seem to be finalists (there are 25 finalists).
I now consider putting in some work to try to get some social media attention but I feel like I am extremely impaired.
I am not a decent copywriter, English is not my first language and my angle is usually not mainstream compatible.
There is the directly entertainment related challenge, incentivizing an "Open Source Entertainment Franchise" ( https://herox.com/challenge/42-open-...ent-franchise/ )
I asked for feedback at conceptart.org (http://www.conceptart.org/forums/showthread.php/282154-Please-help-me-incentivize#ixzz3DYSSo7U4), but I would appreciate feedback here as well.
Then there is the "Markup For Playable Text" idea: ( https://herox.com/challenge/33-marku...playable-text/ )
It is too abstract and technical right now. Maybe there is a way to make this more comprehensible for potential consumers?
I would love feedback:
- What changes should I make to the texts? Should I shift the focus somehow?
- Are you confused about what the vision is?
- Is there anything specific about the vision that you like or that bothers you?
- The war probably is not won on the platform itself, so do you have ideas how to get people interested in the crowd-sourced incentives concept?
- Any other feedback?
Also, I am not 100% convinced that the incentive prize concept can scale the way HeroX hopes it will.
I guess it comes down to the question:
Does crowd-funding work only because of the concrete rewards, or is the hope that a vision might manifest enough for the concept to work?
What do you think?
Thanks!