Hi!
I need to name two ingame features in my medieval rts.
1. Some sort of research / knowledge / development items (that you pay to start unlocking over time, like researching)
Agriculture I and II
Mining I and II
Surgeons (allows healing near settlements)
Brothels (more empire control)
Leadership (allows bigger armies)
etc
2. Some sort of "powers" that can be activated once unlocked
Reinforcements (spawn troops on the map)
Inspire troops (give buff to troops)
Field healing
etc
What could be good thematic names for such features?
Thanks
Erik