Hi guys,
I just want to drop by and ask a really simple question here. For a Bricks Breaker-style game, such as this one:
https://play.google.com/store/apps/details?id=com.wegoi.brickfree&hl=en
,the game automatically generates new levels everytime the player enters a new session. However, I wonder what methods/techniques did the designer use to assemble blocks so that when it is needed, a new level can be generated with both logic (Bricks count) and aesthetic (Block Shape, Symmetry).
If you have any ideas on this problem, please share your knowledge. That will really help me in a lot of ways. Thank you very much in advance !