Hi everyone, first off I am not a fresh graduate, I've been working as a gameplay programmer for about 2 years now.
I had just resigned from my company that I had been working for 1 year and 8 months. I had started to disagree with the way the company was doing certain things and after a few months of deliberation I decided to resign.
Anyways back to my problem at hand, in the time that I was working for my company I'm afraid that I've kinda devolved into a "scripter" rather then a full pledged programmer. I had been using the Unity engine and I was predominantly involved with implementing combat AI and character skills. This meant all the code that I was witting were just scripts albeit in c#.
Right now I want to aim for a spot in a bigger more established company like Ubisoft. However I'm pretty sure if I were to take an interview test from Ubisoft with the way I am right now, I would probably fail miserably.
So I've decided to spend some time revising my programming basics and re-acquainting myself with c++ and other programming related subjects. However I believe the fastest and surest way to expose all of my shortcomings is to simply take a test. A good hard programming test that I can use for self-assessment.
If anyone knows off any good resources/tests that I can use for self-assessment please do share, I would greatly appreciate it.