Thank you for all your ideas. I think if i am going to do a cut scene in my game then its best to make it more of a player dialogue like Thaumaturge and Kryzon said which is to mainly use player activated dialogue. But i would include cutscenes at the end of say a level or a boss that are 1-3 minutes long as a reward.
What would be the be the best way to implement cutscenes in a 2D Action game?
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