Backface/ View Frustum Culling
After reading NeHe''s tutorial #10 and #23 (lessons) I enjoyed
the simple 3d enivroment/engine. These tutorials were GREAT. and beginners (like me) would certianly learn a lot, but a more complex engine or larger and more complexed rooms would decrease the frame rate a lot. My point is, can anyone help me one implementing either backface culling or view frustum culling or
a hybrid of them into something like lesson 10 or 23?
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