Certainly, using Zbrush (If you can afford it) is the best way to avoid critics. Hehe. I personally use Makehuman and Quidam Studio for my characters. I like Quidam Studio more, because it has more features.
I have modeled a base mesh that I can quickly edit to get a more stylized character though, but I could care less about people thinking I am less of an artist for not modeling everything from scratch, especially since I am doing things myself, and mainly trying to learn.
Link to base characters: