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[Help] Lesson 06 Texturing Update Problem

Started by March 17, 2014 06:15 PM
2 comments, last by VCAlfox 10 years, 8 months ago

Hello,

I downloaded the Lesson 6 source (this is the Lesson 6: http://nehe.gamedev.net/tutorial/lesson_06_texturing_update/47002/ ), and when I load it into VC all works fine. Now I want to create my own project and when I compile the files. I receive this errors:


1>SOIL.lib(stb_image_aug.o) : error LNK2019: unresolved external symbol  __alloca referenced in function _stbi_zlib_decode_noheader_buffer
1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol  _main referenced in function  ___tmainCRTStartup

I tried also to put the same code of Lesson 6 in my .cpp file.

And of course I followed the instructions in the lesson (include .h and link .lib)

So, What is my error?

Thanks

Problem is Glaux.lib. To avoid see adaptation of the codes of 2000 to Visual C++ MS VS pro 2010-2012: NeHe's demo and codes OpenGL summary

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Thanks! I'll see your link.

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