I recently just started working on designing an intro video for my games. My old static logo was kinda boring, so I wanted to change things up a bit. Everything was done pragmatically, and I used Hufo's algorithm for the effect. The average intro video is 5 seconds, and many TCRs (i.e. Microsoft) requires that intro videos be kept 5 seconds or less to pass certification on their consoles/platforms.
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I like it so far, but I know it needs a thing or two:
- An ambient 'humming' noise would go nicely, but so far, I haven't found any.
- The logo at the end looks too 'bilinearly filtered'. Easy fix; this happens when I don't use a pow2 texture.
- The font could probably different, but it was the best free font I could find at the time.
Although it's not exactly a high priority, I'm interested in exploring the world of intro videos even further. Opinions welcome.
Shogun.
EDIT: Youtube likes to force my video to 30fps, and it looks much better at 60fps. I just haven't found a reliable way to convert from the Fraps codec yet.