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Layered fog in OpenGL?

Started by October 31, 2001 03:46 PM
-1 comments, last by rpxmaster 23 years, 3 months ago
Is there a way to get height fog to work in OpenGL? I''m looking for some sample code on this. Lesson 16 is all right, but I want the fog to get more dense the closer it gets to -Y, in addition to the fog demonstrated in that lesson.

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