I'm making a game, which could be best described as steampunk industrial revolution and I need a name for that game :)
- it's a turn based strategy
- thematicly it's a bit similar to Imperialism 1 & 2 and Victoria: the Empire under a sun, but I said similar only because these are the only games of this genre/subgenre
- the player is a ruler of a small island country
- the goal of the game is to transform an agrarian society into industrialized one (in further/other scenarios there might be other goals, but that one is the most basic/common one), there might be also AI empires invading player's island (but not the other way, the player can't invade)
- it's not historical but fictional, best described as steampunk I guess (clockwork spiders in the army, steam tractors, Tesla inventions, etc)
Here is how it looks (sort of): http://www.gamedev.net/topic/650519-industrial-revolution-strategy-post-mortem-and-ideas/page-2#entry5121724