Hello guys,
I'm 16 years old, still go to school (high school) and now I wanna start creating 3D games. Mainly for Windows 8(!) and Windows Mobile/Phone but it wouldn't be bad to do this later for iOS, too. ;) In school I learned a bit C# because we got a corporation with Microsoft and well, making simple Desktop GUIs works fine but I feel like trying out a new area. Maybe you now think I'm stupid "why dropping native desktop development if you already did it for long" all I can give as reason is that there are simply too much people developing such applications because it became very easy. Testing out developing games should give me new views of a different area if computing. If I get my kicks doing such, I'd probably think about continue it but all plans go for jobs doing later. So it should be capped simple.
I goggled around and found some good engines which also don't require much coding skills (I can't code moveable objects well ):
- UDK
- Unity 3D
- ShiVa (stonetrip)
- GameStart3D
- and at last, today I found Leadwerks on steam.
Which of those would you advise? Or would you advise something completely different? What would you do if you were me?
Thanks,
Gamerboy59