A little background: I am doing a Master's degree on Management of Information Systems, but I am from a Business Management background, not from an IT background.
I am currently doing the final thesis, on Project Management for Video Game Development, and while I am solid on the overall project management elements, I am not that knowledgeable about video game production.
I need your help on two things:
- Imagine that you are developing a Price of Persia type of action adventure game, for smartphones and tablets. What would be the most time consuming elements to develop for that game?
- What would be an "ideal" 13-people (including the Project Manager) project team to develop a demo for a soccer game, in 4 months, ignoring QA. What would be the definition of the responsibilities of those people?
Thank you very much!