Greetings Gamedev.net community,
I was wondering what some of you well seasoned game dev vets out there feel all game user interfaces should contain in general. By user interface I am referring to the start menu and player options before engaging in game play, as well as what those tabs lead to (i.e. Play now tab > Board select > Game options). I am sure this question can be answered quite simply, its just something I want to get input from all ends on this one.
Warm Salutations,
Null