I read this post and it mentions the AMD64 ABI: http://www.gamedev.net/topic/614684-asobj-app-class-allints/
Does that mean that there's no benefit to using asOBJ_APP_CLASS_ALLINTS/FLOATS if you're targetting e.g. 32-bit Intel? I couldn't find anything in the documentation (besides the listing in the enum) as far as guidance for this thing's use.
Thank you