I'm in a class called Reading and Writing Disability which takes different texts such as books and films and analyzes how they portray disability. We also look at the social construction of the terms disabled and normal and how these texts fit or go against those definitions. For our final project we're free to do anything we want. One idea was to make a game and I think that's what I'm going to try going with. However, I'm not the best at coming up with a story or idea for the game so I'm here asking for some help.
I'm first debating whether to make the game explicitly about a character who has an obvious disability such as being confined to a wheelchair or to simply portray the character as being treated differently than others, leaving it open to more analysis.
I wanted the player to be able to make choices that affect the character's development. For example, making choices that affect the character's mental state and attitude such as becoming angrier with his disability or learning to accept it. This can show a progression of the character's view of themselves and their disability and change the outcome of the story for the player.
At this point, this is about all I've got down. I was wondering what type of game (platform, narrative, etc) you think would best fit this vision of a game. I was pointed by my professor to The Witch as an example I could use. I'm not sure how wide an audience such a game would have and would like to get the game fairly well distributed if possible. What do you guys think?