Graphics
I tried learning windows programming, but before I do that I want to make a game in DOS. I understand most of C/C++( a few things I need more work on) and I can make some text-based games, but how do I implement graphics into them?
The easiest way to accomplish that is to use Allegro. C and C++ have no built-in graphics functions.
Edited by - Martee on October 27, 2001 6:39:09 PM
Edited by - Martee on October 27, 2001 6:39:09 PM
ReactOS - an Open-source operating system compatible with Windows NT apps and drivers
I recomend that you learn the VGA and the VESA things because they can be very useful. there is a good tutorial about vga at www.brackeen.com and learn VESA after that.
October 28, 2001 10:10 AM
Uh... use borland''s "graphic.h" functions. It''s very easy to create graphics on it, though you can''t use it anymore when you program on windows.
October 28, 2001 10:11 AM
If you have borland turbo c, then use the "graphic.h" functions. It''s very easy to create graphics on it, though you can''t use it anymore when you program on windows.
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