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Graphics

Started by October 27, 2001 05:26 PM
3 comments, last by pizza box 23 years, 1 month ago
I tried learning windows programming, but before I do that I want to make a game in DOS. I understand most of C/C++( a few things I need more work on) and I can make some text-based games, but how do I implement graphics into them?
The easiest way to accomplish that is to use Allegro. C and C++ have no built-in graphics functions.

Edited by - Martee on October 27, 2001 6:39:09 PM
ReactOS - an Open-source operating system compatible with Windows NT apps and drivers
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I recomend that you learn the VGA and the VESA things because they can be very useful. there is a good tutorial about vga at www.brackeen.com and learn VESA after that.
Uh... use borland''s "graphic.h" functions. It''s very easy to create graphics on it, though you can''t use it anymore when you program on windows.
If you have borland turbo c, then use the "graphic.h" functions. It''s very easy to create graphics on it, though you can''t use it anymore when you program on windows.

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