Hello!
I've been attempting to write a game engine, and I was looking into scripting languages. I'm currently looking at boost.python, luaBind, and angelscript, and I think I'm gonna go with angelscript because it is well suited for what I'm trying to acheive. I've successfully downloaded and compiled the source on VC++12, but I'm having a hard time following the official tutorial. It doesn't give any clues on where I'm supposed to put the code, and it seems to have a bunch of errors (undefined identifiers, missing inclusions). Am I just following it wrong, or is there a better tutorial I could follow for linking and calling simple functions from c++ to angel script and vice versa?
Much appreciated,
Will