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Blending and Light?

Started by October 27, 2001 11:09 AM
1 comment, last by SurrealSlacker 23 years, 3 months ago
Is a texture necessary to blend lets say a cube? And another thing, does the Light override the glColor3f statement if you''re not using a texture?
- Surreal(Surreal was already taken, so I went with SurrealSlacker...)
quote:
Original post by SurrealSlacker
Is a texture necessary to blend lets say a cube?



No. Just enable blending and draw your cube with whatever color you want.

quote:
Original post by SurrealSlacker
And another thing, does the Light override the glColor3f statement if you''re not using a texture?



I''m not sure but I think it doesn''t.

Anyway, you shouldn''t have to post this kind of questions. Just try it, it''s much faster than waiting for an answer.
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The light overrided my glColor3f, and the blending didn''t work for me, that''s why I asked =/



- Surreal
(Surreal was already taken, so I went with SurrealSlacker...)
- Surreal(Surreal was already taken, so I went with SurrealSlacker...)

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