Blending and Light?
Is a texture necessary to blend lets say a cube?
And another thing, does the Light override the glColor3f statement if you''re not using a texture?
- Surreal(Surreal was already taken, so I went with SurrealSlacker...)
quote:
Original post by SurrealSlacker
Is a texture necessary to blend lets say a cube?
No. Just enable blending and draw your cube with whatever color you want.
quote:
Original post by SurrealSlacker
And another thing, does the Light override the glColor3f statement if you''re not using a texture?
I''m not sure but I think it doesn''t.
Anyway, you shouldn''t have to post this kind of questions. Just try it, it''s much faster than waiting for an answer.
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