Advertisement

two 'step' learning - opinions

Started by September 20, 2013 10:43 AM
0 comments, last by Icebone1000 11 years, 1 month ago

When i was thinking abit about that, I see that my learning of

programming is buid from the two broad steps (as far by now)

1. take some language and api (for example c++ + directx or

something and learn to use it) - learn some language and learn some api

It takes some time and is less than than needed to make some

ok game - becouse making a game involves more than that

2. read a lot of articles / blogs about many things to become more

knowledgable on wide set of common topics and programming ideas (it also takes a lot of time)

i could say that first phase is more begginer and the second more

advanced (you need a first to comprehend/go into the another)

this is the place where i stop by now. I am curious what if other

somewhat experienced game programmers can agree with that

to steps (if it relates strictly to them too)

Or maybe some other steps not involved here

I do not know what with actual game making maybe it is parallel to

both those phases

in my opinions theres a 3th step: get into a solid project. Solid project: clear go, start to end.

Having a project to work on will present you with things you didnt imagine, plus will make you code a lot more since you will want to finish it.

This topic is closed to new replies.

Advertisement