When I was 15 I had the pleasure to interview the crew of Starfox, from Nintendo 64.
Obviously the interview was fake, but entertaining none-the-less.
Before you listen, I will explain everything.
I drove a Chevette at the time (important plot point).
Everything you hear was recorded no with assistance from computer technology.
I never had a computer until a year later. For this, I literally played through each Starfox mission to get the voices I wanted and hit pause and unpause when I needed to record something analog.
Basically, I plugged my game into my stereo for recording, played up until the point where I would get the voice I wanted, and with manual timing I started and stopped recording. This is why you can detect a few errors here and there.
The main track was recorded on one tape. I would record a small part and if it sucked I would rewind and record over it. That applies to both my own voice and the Starfox voices.
I would record my voice, then hook the tape up to another recorder and play the game up until the point where I needed the voice, and hopefully unpause and pause just in time to get the response from my question.
If I failed I would rewind the tape a bit and retry.
In order to make the background music, I first made a separate tape with different songs from the game, timed based on the master tape.
There is a point when I overlay my voice with a fighting scene from Killer Instinct 2, but that was a special case in which I was able to utilize an effect-generator that my mother’s boyfriend had given me at the time. It had an echo feature.
I think I used it in the Mario sequence at the end without the echo.
Because I used no computers for the whole thing, it took about 4 months to make.
At some points, I literally unscrewed my recorders and wired in signals from other sources in order to mix things. That is how I mixed the music into it. I recorded the main track and the music track separately, and mixed them as mentioned above.
So here is the result: