The way the web was intended and should have stayed ;)
What's the best option for new applications?
Fruny: Ftagn! Ia! Ia! std::time_put_byname! Mglui naflftagn std::codecvt eY'ha-nthlei!,char,mbstate_t>
The way the web was intended and should have stayed ;)
implying the web wasn't meant for trying to cross-compile largish apps initially written in C++ or Java into JavaScript and forcing them down to end-users? where they can enjoy downloading a big chunk of code embedded in HTML files, slow start-up times, and often generally questionable performance?...
then again, it could get better...
ES6 is proposing adding support for static types and class/instance objects (*1).
probably at least someone will improvise use of ZIP-based containers or similar.
...
*1: though with slightly different syntax than AS3, and a different and still slightly unorthodox set of type names ('float64', 'uint8', ...).
they apparently allow things like "public x:int32;" vs, say, "public var x:int32;". I am at least half-tempted to steal this:
modifier+identifier [ : type ] [ = expression ] ; //actually: "modifier+varlist ;", either way...
modifier+identifier (argslist) [ : type ] methodbody
...
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