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Crash: class and array with initial size

Started by March 10, 2013 09:59 AM
1 comment, last by WitchLord 11 years, 9 months ago
There seems to be a small problem with arrays and classes when initializing with some initial size...
A bit modified version of TestArrayHandle() made the whole program crash:
class A{
A(){}
float[] cts(12);
};

void TestArrayHandle()
{
A aa;
//...
}
I'm using the latest version.

I'll look into this. Thanks.

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I've fixed this problem in revision 1591.

Regards,

Andreas

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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