But I think its impossible to look at the gameplay of any of these titles (including braid etc) and expect to find some "magic formula" or "process".
You need to look at it from a wider perspective, and look at who made it, and what they did to reach their audience, and potential audience.
I think most of the success is about timing (It's easy to be either too early, or too late) and getting good traction in media and blogs.
What it was that made people interested in writing about them could be discussed in great length, but a lot of it I think is very hard to repeat since it was so dependant on timing, situation and the personal history of the people involved.
And a healthy portion of luck.
:)
Yeah, I kinda want that formula :) . I know, there is no function(var1, var2, var3) => successful game!
But honestly, the reason for starting this thread, I really would like to know about the
opinions of others as to why these games have been so successful. I watched the
Indie game move, that was good and had a lot of personal interviews.
I used to play more often (not as much free time now). Ultimately, if I put in the correct
effort and with a bit of luck and after a good deal of patience, I'd like to make my own
game and escape my corporate rat-race (no, I can do without the Aston Martin, I just
want my time back).