I need opinion of someone else on this.
If I am to make a game with a war story in it, and I do mean 'war story' but avoid telling where game is happening, or who exactly is participating in the conflict, or giving any kind of political undertone; just giving some vague idea around this; Whould this be good approach to the story for a war game?
I am currently looking for a way to avoid any kind of political undertone in my game (or religious for that matter).