Advertisement

Language Interoperability Preferences of the Professionals

Started by January 17, 2013 04:07 PM
46 comments, last by swiftcoder 11 years, 9 months ago

Hi, everyone and good day to you smile.png

I have a couple questions for the pro game programmers out there. We know that the programmer should "use the best tool for the job". Set that aside here and talk about what you like.

What is your personal preference if you could choose a compiled language and a scripting language, along the lines of the following?:

Compiled Java & a scripting language

Compiled C++ & a scripting language

Compiled C# & a scripting language

Other compiled language & scripting language

Alternatively, if your client specified one of the above languages compiled but let you choose your scripting language, what scripting language would you choose for Java, C++, or C#?

Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software. The better the workflow pipeline, then the greater the potential output for a quality game. Completing projects is the last but finest order.

by Clinton, 3Ddreamer

Do you prefer a hammer or a saw?

Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]

Advertisement

All other issues aside and just my personal preference being considered, I'd flip the equation. I'd use a scripting language and performance critical bits written in a compiled language, probably C.

Do you prefer a hammer or a saw?

Apoch, I am asking you what your preference is - what you like - not a "this tool is better for that" kind of discussion. wink.png

What two said categories of languages would you prefer to use together (or you can take the "other" options)? smile.png

Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software. The better the workflow pipeline, then the greater the potential output for a quality game. Completing projects is the last but finest order.

by Clinton, 3Ddreamer

All other issues aside and just my personal preference being considered, I'd flip the equation. I'd use a scripting language and performance critical bits written in a compiled language, probably C.

Okay, then what is the scripting language that you like best with C? happy.png

Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software. The better the workflow pipeline, then the greater the potential output for a quality game. Completing projects is the last but finest order.

by Clinton, 3Ddreamer

Apoch, I am asking you what your preference is - what you like - not a "this tool is better for that" kind of discussion. wink.png

What two said categories of languages would you prefer to use together (or you can take the "other" options)? smile.png


Your question makes zero sense.

I don't just go around preferring arbitrary shit in a vacuum. You offer no context.

Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]

Advertisement

Just tell me what two languages you like - prefer - to use together - go on... it won't hurt you.laugh.png

Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software. The better the workflow pipeline, then the greater the potential output for a quality game. Completing projects is the last but finest order.

by Clinton, 3Ddreamer

Esperanto and Brainfuck.

Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]

I think he's just asking your favorite languages whether it makes sense or not. What language do you enjoy working with the most? I'm not so pragmatic that I can't have a favorite language, even though my subjective opinions have little bearing on what languages I'll choose to use for task.

I'd use python and C, although the idea of IronPython + C# is seductive. I'll have to get around to trying this sometime.

Yeah, smr, you got the spirit of it. biggrin.png

Apoch, this is a forum lounge, not a pressure project put on you by a client! rolleyes.gif

Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software. The better the workflow pipeline, then the greater the potential output for a quality game. Completing projects is the last but finest order.

by Clinton, 3Ddreamer

This topic is closed to new replies.

Advertisement