Pretty much what the title says. I'm hoping to gain some insight into what game developers look for when they receive resumes from -- and interview -- writers.
What skills sets are they looking for? What differentiates a good video game writer from a writer in another entertainment medium?
Specifically, I'm wondering how to play up a professional journalism career. I've been at it for more than a decade and I work for an exceptionally great newspaper, the kind of newspaper people spend their careers trying to reach. I'm very, very grateful to be where I am, especially in this economy, and I don't plan on leaving my job any time soon.
But at some point I'd like to leave the grind of journalism, and I'd love to be part of something like the Mass Effect series.
Any project directors or hiring managers around who can offer some tips?
Cheers