import void crashMyAS( int x = 0 ) from "other_module";
Present in r1342 and r1459.
import void crashMyAS( int x = 0 ) from "other_module";
Games are meant to be created, not played...
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game