Good community / team / chat or anything really for newbies to collaborate on projects together?
If you're still looking for people to collaborate with, I'm interested?
A great new programming network!
You could also try bitbucket btw. That's what i'm using at the moment for a team environment. And it allows up to i think 5 private repos.
On a side note I've used Google+ with their hangout feature to conference call with several of my friends.
I'd be really interesting in getting together sometime and showing our little projects!
rubikscuber999@gmail.com
![:D](http://public.gamedev.net//public/style_emoticons/<#EMO_DIR#>/biggrin.png)
I'm also interested.
Know C++, Python, Javascript
Know C++, Python, Javascript
Want to get to know my work and I better? See my website: Au 79 Games
I wrote General Tips on the Process of Solo Game Development
You guys sure are eager to plaster your email addresses everywhere.
I'm not a moderator for these forums or anything, but I think it'd be best if you send your email addresses and talk about your projects in private messages. The replies of the thread are not for this: they're a public place where people will share their knowledge about the question in the post. If you want to gather people for a project or find a project to join, you're supposed to use the forum's Classifieds section, under the Hobbyist category (as mentioned by the first reply). If you want to offer help, send a private message.
Also, it's probably not a good idea to throw your email address around in public sites.
I'm not a moderator for these forums or anything, but I think it'd be best if you send your email addresses and talk about your projects in private messages. The replies of the thread are not for this: they're a public place where people will share their knowledge about the question in the post. If you want to gather people for a project or find a project to join, you're supposed to use the forum's Classifieds section, under the Hobbyist category (as mentioned by the first reply). If you want to offer help, send a private message.
Also, it's probably not a good idea to throw your email address around in public sites.
[twitter]Casey_Hardman[/twitter]
I recommend you guys try to find someone who isn't a newbie to guide your project. Otherwise, you run the risk of having the blind leading the blind and risk project failure.
Eric Nevala
Indie Developer | Spellbound | Dev blog | Twitter | Unreal Engine 4
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