The first one is kind of straight-forward. To me, VirtualSVN is pretty well-known in some programming communities. It's a server that can be hosted on either the user's local computer, or on a remote server. This program is made to run in a Windows environment, so some people who liked using SVN install VirtualSVN on their Windows XP computer, and work remotely at home.
The second one is pretty new. As I recall, and probably incorrectly, is that a Git server is usually Github. The Git users would use the command line to either add, commit, push, or pull the commits from Github. But, GitStack is a Git server that runs in a Windows environment. Adding TortoiseGit to the mix, it would seem this combination might be welcomed by GUI users.
I would like to ask the GameDev community of their opinions on both of these version control servers. What do you think about these two? Share your thoughts below.
![biggrin.png](http://public.gamedev.net//public/style_emoticons/default/biggrin.png)
Links to their respective home pages:
VirtualSVN
GitStack
[size=2]EDIT: Oh God, why... A grammar error in title...