Hello,
Please take 2 seconds of your time to vote!
I'm looking for a good title for an old school "text adventure" ...stuff where you read text and have to select what you are gonna do and see the story unfold. A bit like old gamebooks.
The only twist is that anyone can edit the story/options, like a wiki.
Poll: best title for a text rpg?
Just some hints:
1. Google-check: enter all potential names into google and check the hit list. I'm sure, that the developer of LOVE would have choosen an other name, when he has thought about it this way ...
2. Choose a name which is easy to remember and more or less unique in the games world. Umbrella is better than dungeon, because every second RPG has dungeon in its name. A subtitle can help to hint the game behind the name.
3. Choose a name which does not indicate something you don't want to supply. I.e. open adventure hints to open source.
4. Be careful with combined names: Was it enter-the-dungeon, or enterthedungeon or dungeonentrance or enterdungeon ?
Without huge marketing budgets, you will have a hard time to generate awereness of your game. I think, that mouth to mouth advertising is more likely then a lucky hit on google. So it is important that people who know that your game exists have an easy way of finding it with google. Googling for 'hmm... something with dungeon' or googling for 'an rpg which is called umbrella..' will have very different hit lists.
1. Google-check: enter all potential names into google and check the hit list. I'm sure, that the developer of LOVE would have choosen an other name, when he has thought about it this way ...
2. Choose a name which is easy to remember and more or less unique in the games world. Umbrella is better than dungeon, because every second RPG has dungeon in its name. A subtitle can help to hint the game behind the name.
3. Choose a name which does not indicate something you don't want to supply. I.e. open adventure hints to open source.
4. Be careful with combined names: Was it enter-the-dungeon, or enterthedungeon or dungeonentrance or enterdungeon ?
Without huge marketing budgets, you will have a hard time to generate awereness of your game. I think, that mouth to mouth advertising is more likely then a lucky hit on google. So it is important that people who know that your game exists have an easy way of finding it with google. Googling for 'hmm... something with dungeon' or googling for 'an rpg which is called umbrella..' will have very different hit lists.
That's also what I thought before...
I know the principle of unique names and the reasons behind them (basically googling it).
However, after further consideration, I deliberately choose the other route for several reasons:
- I think people would be more likely to remember an url like "be-the-hero.net" than "numbojumbo". ...If they would forget such an url, they would also probably forget a name like "numbojumbo", right?
- I think it's unlikely people will google for the name at all. They'll be "arriving" here through some other forum/banner/signature/keyword search...
- I assume users will be "sticky": either they will like it and remember the name or bookmark it ...or just go away.
- the URL looks more attractive. It also means the "name" of the game will be it's URL and included as such in forums/signatures/banners
...in other words, they won't google the name anyway.
I think name uniqueness is very useful, especially for big brands and stuff like this.
However, I think that in this particular context, such an url makes sense.
Lastly, it's currently just a small project, so I'd like a title/url I find inspiring, rather than some strange unique fantasy name.
I know the principle of unique names and the reasons behind them (basically googling it).
However, after further consideration, I deliberately choose the other route for several reasons:
- I think people would be more likely to remember an url like "be-the-hero.net" than "numbojumbo". ...If they would forget such an url, they would also probably forget a name like "numbojumbo", right?
- I think it's unlikely people will google for the name at all. They'll be "arriving" here through some other forum/banner/signature/keyword search...
- I assume users will be "sticky": either they will like it and remember the name or bookmark it ...or just go away.
- the URL looks more attractive. It also means the "name" of the game will be it's URL and included as such in forums/signatures/banners
...in other words, they won't google the name anyway.
I think name uniqueness is very useful, especially for big brands and stuff like this.
However, I think that in this particular context, such an url makes sense.
Lastly, it's currently just a small project, so I'd like a title/url I find inspiring, rather than some strange unique fantasy name.
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