I'm new here.
i'm basically a digital artist & technology evangelist.
You can find my website here
I'm currently designing a visual & sounds performance & composition system using Max6 framework.
Because it uses basically openGL, i'm here to discuss about cpu strategies & view frustum culling & how to make glowing objects diffusing a nice light "around" them and other strangeness I have in mind for my system
![biggrin.png](http://public.gamedev.net//public/style_emoticons/default/biggrin.png)
I hope we'll discuss soon, I'll begin to post in few hours.
Best,
Julien