wild west RPGs
I woke up this morning and found myself wondering if i had ever seen a RPG set in the Wild West atmosphere. I cant remember ever seeing one. I''m sure there are though, anyone know of any I coulds look at? I played the demo of Desperados and realized the wild west has lots of rpg elements. Quests, outlaws, etc. So where they at???
well, one of my 4,145,214 ideas for games that i have.. see i think it would be quite cool to have you play a clint eastwood style person who is the town hero/badass. So there was a fight about 2 miles out of town, Evil dude killed one of your brothers, and when throught the town and killed a few people, set places on fire. You, were on your way back from hunting as he left. So you chase off into the sun set after him. So then the rest of the game is trying to follow the guy and surviving at the same time. And maby at times you encounter some of his men and stuff etc.
Yeah that would be cool. Even back then they lots of different weapons and things to buy. There were posses(rpg element), bar fighters, stuff like that. Weapons would be anything from fists and brass knuckles to knives(throwing and otherwise) to gatling guns and cannons(if your char''s strong he could carry it around). I see it sort of like a steampunk game just a little more advanced.
i love it.
i know 2 rpg in the west which were full throttle and freddy farkas..
well, they were adventure games from lucasarts and al low.
i love the idea .. fantastic ..
{ Stating the obvious never helped any situation !! }
i know 2 rpg in the west which were full throttle and freddy farkas..
well, they were adventure games from lucasarts and al low.
i love the idea .. fantastic ..
{ Stating the obvious never helped any situation !! }
Full Throttle in the west?!
Maybe in a strange way, but it was set in a post-apocalyptic future rather than "Ye Olde West."
Maybe in a strange way, but it was set in a post-apocalyptic future rather than "Ye Olde West."
Hahahahaahahah!! Full Throttle in the West! Hahahahah!!! Sorry, I can''t stop laughing....
(I didn''t know we had motorcycles, airplanes and hover veicles in the wild west... not to mention remote-controlled toys...)
Gaiomard Dragon
-===(UDIC)===-
(I didn''t know we had motorcycles, airplanes and hover veicles in the wild west... not to mention remote-controlled toys...)
Gaiomard Dragon
-===(UDIC)===-
Gaiomard Dragon-===(UDIC)===-
Don''t you people ever visit the Lounge? I started a topic over there that was about darned near the same thing, but I was pointing out a particular project in progress.
All that aside, and in my own self interest, I will repost much of what I said over there right here. [With minor editing to better reflect this topic.]
Games which explore the wild west as a setting are rare. I salute those who don''t follow the path of sameness.
I could only hope that designers of Wild West scenarios would attempt to drink in the culture, architecture, and history of this time by personally visiting numerous sites in an effort to inspire himself and bring something extra to this effort. One day while in Scottsdale, Arizona, I opted to hop on the 60 west and cruise out to Wickenburg. From there, I traversed a winding road through rocky terrain and saguaros to take a tour of the Vulture City Goldmine. Fascinating photo opportunities abounded. And its history is worthy of any researching wild west culture.
On another occaison, I hopped on the 60 east out of Phoenix to Apache Junction: the west end of the Superstition Wilderness. Ever heard of the Lost Dutchman''s Mine? A story replete with murder, mystery and treasure.
High in the mountains of Eastern California resides the preserved ghost town of Bodie, perhaps the most notorious of outlaw towns in the 19th century. Because of its well preserved nature, ideas abound here.
Lesser known, but possibly more fascinating is the town of Cerro Gordo, another lawless mining town. High in the Inyo Mountains of Eastern California, Cerro Gordo was one of the most successful silver mining operations in the history of the United States. Well preserved today, it offers a rich and unusual history. Silver was mined from the mine shafts, hauled down the treacherous road by twenty mule team to the town of Keeler on the eastern shore of Owens Lake in the Owens Valley, and put on one of two steamboats built to haul the silver across the thirty mile lake. The two boats were named the Molly Stevens and the Bessie Brady. A heavy squall sank one, and to this day, the eighty tons or so of silver on board the boat has never been recovered. What makes this even more interesting is the fact that today the lake is dried up, as Los Angeles drained it for its water needs. Meanwhile, back at the eastern shore of Owens lake, silver was stacking up in such prodigious quanitities waiting for transit, that huts were built out of the eighty pound blocks of silver for shelter.
On another day, spent mostly in Death Valley, California, I sidled across the stateline to Nevada and paid a visit to Rhyolite. Once it was a thriving city with bank buildings, railroad stations, and a city jail. Another victim of the boombust cycle of rare mineral mining of the 19th century, today little stands. Notably preserved is the Bottlehouse, built entirely of bottles about a hundred years ago.
Where could one take a game based on the WIld West? There seems like there are so many possibilities. The finer nuances and subtle details could make all the differences in a game like this.
All photos which I linked to were taken by me.
All that aside, and in my own self interest, I will repost much of what I said over there right here. [With minor editing to better reflect this topic.]
Games which explore the wild west as a setting are rare. I salute those who don''t follow the path of sameness.
I could only hope that designers of Wild West scenarios would attempt to drink in the culture, architecture, and history of this time by personally visiting numerous sites in an effort to inspire himself and bring something extra to this effort. One day while in Scottsdale, Arizona, I opted to hop on the 60 west and cruise out to Wickenburg. From there, I traversed a winding road through rocky terrain and saguaros to take a tour of the Vulture City Goldmine. Fascinating photo opportunities abounded. And its history is worthy of any researching wild west culture.
On another occaison, I hopped on the 60 east out of Phoenix to Apache Junction: the west end of the Superstition Wilderness. Ever heard of the Lost Dutchman''s Mine? A story replete with murder, mystery and treasure.
High in the mountains of Eastern California resides the preserved ghost town of Bodie, perhaps the most notorious of outlaw towns in the 19th century. Because of its well preserved nature, ideas abound here.
Lesser known, but possibly more fascinating is the town of Cerro Gordo, another lawless mining town. High in the Inyo Mountains of Eastern California, Cerro Gordo was one of the most successful silver mining operations in the history of the United States. Well preserved today, it offers a rich and unusual history. Silver was mined from the mine shafts, hauled down the treacherous road by twenty mule team to the town of Keeler on the eastern shore of Owens Lake in the Owens Valley, and put on one of two steamboats built to haul the silver across the thirty mile lake. The two boats were named the Molly Stevens and the Bessie Brady. A heavy squall sank one, and to this day, the eighty tons or so of silver on board the boat has never been recovered. What makes this even more interesting is the fact that today the lake is dried up, as Los Angeles drained it for its water needs. Meanwhile, back at the eastern shore of Owens lake, silver was stacking up in such prodigious quanitities waiting for transit, that huts were built out of the eighty pound blocks of silver for shelter.
On another day, spent mostly in Death Valley, California, I sidled across the stateline to Nevada and paid a visit to Rhyolite. Once it was a thriving city with bank buildings, railroad stations, and a city jail. Another victim of the boombust cycle of rare mineral mining of the 19th century, today little stands. Notably preserved is the Bottlehouse, built entirely of bottles about a hundred years ago.
Where could one take a game based on the WIld West? There seems like there are so many possibilities. The finer nuances and subtle details could make all the differences in a game like this.
All photos which I linked to were taken by me.
_______________________________
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in Think Harmony With Horses
ALU - SHRDLU - WORDNET - CYC - SWALE - AM - CD - J.M. - K.S. | CAA - BCHA - AQHA - APHA - R.H. - T.D. | 395 - SPS - GORDIE - SCMA - R.M. - G.R. - V.C. - C.F.
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in Think Harmony With Horses
ALU - SHRDLU - WORDNET - CYC - SWALE - AM - CD - J.M. - K.S. | CAA - BCHA - AQHA - APHA - R.H. - T.D. | 395 - SPS - GORDIE - SCMA - R.M. - G.R. - V.C. - C.F.
A proj in progress eh? Does it have a site I could check out(sorry i dont get aaround to all the forums)? I would love to try and design a western rpg but with another project currently under way I rather not try and devide my time, dont have enough as it is.
quote: Original post by TechnoHydra
A proj in progress eh? Does it have a site I could check out(sorry i dont get aaround to all the forums
Well, I don''t know that much about it, but I can point you to the Lounge thread where I pointed it out.
_______________________________
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in Think Harmony With Horses
ALU - SHRDLU - WORDNET - CYC - SWALE - AM - CD - J.M. - K.S. | CAA - BCHA - AQHA - APHA - R.H. - T.D. | 395 - SPS - GORDIE - SCMA - R.M. - G.R. - V.C. - C.F.
"To understand the horse you'll find that you're going to be working on yourself. The horse will give you the answers and he will question you to see if you are sure or not."
- Ray Hunt, in Think Harmony With Horses
ALU - SHRDLU - WORDNET - CYC - SWALE - AM - CD - J.M. - K.S. | CAA - BCHA - AQHA - APHA - R.H. - T.D. | 395 - SPS - GORDIE - SCMA - R.M. - G.R. - V.C. - C.F.
Anyone remember an old pen & paper RPG put out by TSR called Boot Hill? I used to play it back in the early 80's. It was quite fun. You took whatever role you wanted in town. There were no character classes per se. Whatever the GM came up with you could take advantage of. I think that sort of game would translate well into an MMORPG. People could be snake oil salesmen, lawmen, outlaws, bartenders, gamblers, cathouse madames, mercantile owners, bankers... endless possibilities.
Edited by - Aldacron on October 9, 2001 9:01:20 AM
Edited by - Aldacron on October 9, 2001 9:01:20 AM
--- Official D Blog | Learning D | The One With D | D Bits
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement