Advertisement

Vertex groups [3DS MAX/PANDA EXPORTER]

Started by May 11, 2012 02:10 PM
-1 comments, last by mrWodoo 12 years, 8 months ago
Hi, my friend (he doesn't have account (yet) :) ) wants to export his model to .X, he uses Panda Exporter, and he want to achievie something like in this model (from dx sdk)

http://speedy.sh/FxNZX/dwarf.x



Frame base
{
FrameTransformMatrix
{
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.011608,-0.015192,0.000000,1.000000;;
}
Frame middle
{
FrameTransformMatrix
{
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.173034,30.221760,0.000000,1.000000;;
}
Frame lhip
{
FrameTransformMatrix
{
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-5.191007,-3.469861,0.000000,1.000000;;
}


etc.
What does he has to do?

This topic is closed to new replies.

Advertisement