Hi all,
I'm looking into the best way to develop games specfically for Linux. I know I could build my own game development tools with C++ and OpenGL but I don't have nearly the expertise (or the patience!) for that!
I have Panda3D installed on my system and I love it, but it's not exactly the best game development tool, plus Python isn't exactly the best option for game programming. I was wondering if anyone knew of any good libraries or tools to make any type of game on Linux. I'm especially interested in 3D development, as there's not a whole lot out there for Ubuntu at the moment!
If anyone has any experience with this at all, I would greatly appreciate and information and advice you could give me!
Game development on Ubuntu 11.10 and up: What's the best tool for the job?
My website! yodamanjer.com
My development blog!
Follow me on Twitter! [twitter]jwg1991[/twitter]
Unity?
Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]
What don't you like about Panda3d? The engine itself is C or C++, and you can use it with the C bindings if you prefer.
And frankly, Python is perfect for highlevel game development.
Exactly what do you want your tools to do for you?
And frankly, Python is perfect for highlevel game development.
Exactly what do you want your tools to do for you?
Old Username: Talroth
If your signature on a web forum takes up more space than your average post, then you are doing things wrong.
If your signature on a web forum takes up more space than your average post, then you are doing things wrong.
Unity?
Unity doesn't support Linux (atleast it didn't last time i checked)
[size="1"]I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!
The voices in my head may not be real, but they have some good ideas!
What don't you like about Panda3d? The engine itself is C or C++, and you can use it with the C bindings if you prefer.
And frankly, Python is perfect for highlevel game development.
Exactly what do you want your tools to do for you?
I just don't like how you have to manually compile everything (unless you use PyPE, which I don't have installed just yet), and the fact that there aren't many tutorials to learn how to use it properly. I do want to use it though, especially if I plan on multi-platform development. I was just looking for other options.
The kind of tools I'm looking for are an IDE and library. So far, though, P3D looks like the best bet for simplicity.
My website! yodamanjer.com
My development blog!
Follow me on Twitter! [twitter]jwg1991[/twitter]
[quote name='ApochPiQ' timestamp='1333988535' post='4929590']
Unity?
Unity doesn't support Linux (atleast it didn't last time i checked)
[/quote]
My mistake. Last time I checked it was confirmed in-production and I just assumed they'd released by now :-)
Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]
you need 3d
perhaps javascript/html5 & webgl
this way your program will run in linux & windows & mac without changes
heres one I wrote https://chrome.google.com/webstore/detail/pdcjmcoakgklifndgbjfcidadbadlfaa
needs chrome to run (though works on any webgl browser)
perhaps javascript/html5 & webgl
this way your program will run in linux & windows & mac without changes
heres one I wrote https://chrome.google.com/webstore/detail/pdcjmcoakgklifndgbjfcidadbadlfaa
needs chrome to run (though works on any webgl browser)
I just don't like how you have to manually compile everything (unless you use PyPE, which I don't have installed just yet)
Python is an interpreted language, you don't need to compile anything, what do you exactly need?
and the fact that there aren't many tutorials to learn how to use it properly.
To be honest, I think that Panda is very well documented and that there are many ways to learn how to use it. There is a complete manual, a lot of examples, two books, a supporting community.
The kind of tools I'm looking for are an IDE and library. So far, though, P3D looks like the best bet for simplicity.
Panda is a library and you can use your favorite IDE to develop with it. ;)
[ About me ]
Compile wasn't the right word, sorry. I just meant that I don't like having to use the "python <filename>.py" command in the Terminal. I know there are some IDEs (PyPE and Stani's) that allow you to execute the file natively from the editor so I've been using those as of late.
Well, after a few days of searching it looks like Panda3D is my best bet! Can anyone tell me how to use packpanda on Linux? The online manual isn't that descriptive and it's geared more towards Windows...
Well, after a few days of searching it looks like Panda3D is my best bet! Can anyone tell me how to use packpanda on Linux? The online manual isn't that descriptive and it's geared more towards Windows...
My website! yodamanjer.com
My development blog!
Follow me on Twitter! [twitter]jwg1991[/twitter]
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