The 10th anniversary of the Xbox motivated me to write a gamasutra blog on designing the boot sound for the original Xbox-- had some interesting challenges.
http://www.gamasutra...iginal_Xbox.php
Brian Schmidt
www.GameSoundCon.com
www.BrianSchmidtStudios.com
Designing the Xbox "Boot Sound"
Brian Schmidt
Executive Director, GameSoundCon:
GameSoundCon 2016:September 27-28, Los Angeles, CA
Founder, Brian Schmidt Studios, LLC
Music Composition & Sound Design
Audio Technology Consultant
Great read Brian, thanks for sharing.
Did you always have an interest in music and sound, even before going to college?
Did you always have an interest in music and sound, even before going to college?
Really Interesting Post,
I especially enjoyed the brief they gave you for the sound " immense power striving to break free" That sounds like a fun sound to try and create!
I especially enjoyed the brief they gave you for the sound " immense power striving to break free" That sounds like a fun sound to try and create!
Thanks Brian, a great read indeed!
Cheers,
Moritz
Cheers,
Moritz
Check out my Music/Sound Design Reel on moritzpgkatz.de
Great article, thanks for sharing!
Nate
Nate
Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios
Austin, TX
That's totally awesome.
The demoscene comes to mind here. It's all about doing amazing things with tiny amounts of resources. I think a lot of the most avid demo-programmers from back in the day and today are very useful to the games-industry, especially when it comes to specific cases like these.
The demoscene comes to mind here. It's all about doing amazing things with tiny amounts of resources. I think a lot of the most avid demo-programmers from back in the day and today are very useful to the games-industry, especially when it comes to specific cases like these.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement