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Hitman: Absolution

Started by October 11, 2011 03:17 AM
1 comment, last by NumberXaero 13 years, 1 month ago


a play through for what seems an early level of Hitman: Absolution using their Glacier 2 engine.
TUBAAAAAA! TUBAAAAAAAAAA! TUBAAAAAAAAAA!
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Yeah, seen it, I just hope to god the levels are not linear room to room, door to door decisions. The old hitman games made the entire level a giant sandbox and the objectives were in there somewhere you were left alone to get the job done and get out. I hope the scripted chopper like stuff is nowhere to be found in the final game. Splinter Cell was room to room, sandbox level style was what made Hitman different. Engine looks great.

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