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Physics editor with easy exporter API

Started by July 27, 2011 03:37 PM
0 comments, last by Krohm 13 years, 3 months ago
I'm looking for a (preferably free) physics editor for Mac - something I can use to build representations of physics objects and easily get them out of it and into my Bullet-powered testbed. Ease of use is a must, as I'm a programmer and don't want to waste 30+ hours learning another app's UI. Something with support for writing exporters in a rapid-iteration-friendly language like Python would be great. Ideas?
Holy crap I started a blog - http://unobvious.typepad.com/
I have been told Blender has bullet export... but I also would like to get some info on how it is supposed to work as I haven't got it.

Previously "Krohm"

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