Physics editor with easy exporter API
I'm looking for a (preferably free) physics editor for Mac - something I can use to build representations of physics objects and easily get them out of it and into my Bullet-powered testbed. Ease of use is a must, as I'm a programmer and don't want to waste 30+ hours learning another app's UI. Something with support for writing exporters in a rapid-iteration-friendly language like Python would be great. Ideas?
Holy crap I started a blog - http://unobvious.typepad.com/
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