I am currently in the first stage of working on a college-project, which has to be finished by 01.04.12.
My project will be an essay, which I want to center around the game development, whereas I would like to have a focus on the role of the game producer and his involvement throughout each stage of development.
In a bit more detail:
The essay should go through every single stage of the development of a game, from the first idea to the final release and then outline the special impact a game producer has, including all the problems and responsibilities he potentially has to face within the production.
I got '"The game producers handbook" by Dan Irish' from a friend, so the detailed bits about the game producer should be covered so far, but as this book is solely about the producer it lacks detail in describing the initial stages of development itself (especially the ones in which the producer is not majorly involved).
My question towards you would therefore be if you could recommend a book which outlines the different stages of development in fair detail, without requiring me to have a degree in that topic area, as I am just a student, who is interested in this area and wants to use some of his otherwise wasted time at college to start getting into the subject.
Other than that every question, advice, suggestion or whatever would be much appreciated, as I would like to use this forum to have an additional source of information.
Looking forward to any kind of post
![:wink:](http://public.gamedev.net/public/style_emoticons/<#EMO_DIR#>/wink.gif)
SpikeX[/font][font=arial, verdana, tahoma, sans-serif][size=2]
[/font][font=arial, verdana, tahoma, sans-serif][size=2]P.S.: Sry for posting this here and in another category but I didn't know where it would be most suitable[/font]