Loading Textures from Resource
I''m following the examples from NeHe and He loads all texture bitmaps from files. I was wondering if anyone knew how to load the textures from a resource file instead (this applies only to Visual C++)? Thanks!
"It''''s better to be thought of as insane than to eat your next door neighboors and remove all doubt".
"It''s better to be thought of as insane than to eat your next door neighboors and remove all doubt".
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