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@ Zethariel
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[color="#1D3652"] As you can see, I have posted what I know and what I am very passionate to do. I have developed a portfolio which basically breaks down the system of games with different genres and have experimented on creating games which combines two or more genres without spoiling the game's interestingness. Also have studied how games are made and analysed the reasons behind failed games. I have documented the transformation of level design and also trying to figure out what excites people. I have done a general study about games which attract different age groups and the reason behind the success. Also have ideas for many games as for now. A study on basic human psychology and technology available has helped me understand how addictive games are developed. As I have knowledge about the main aspects of the game - development, graphic, sound and marketing, I am able to clearly understand what caused the game to fail- Like for example - If a good mobile game doesn't go well because of its size, I can say that code optimization should be done nd can suggest a better algorithm to achieve the optimization to a developer. I need someone to mentor me.
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Shall I join Capgemini and do more research about games and design games part time till I get to know that I have mastered it enough to enter the industry? The IT job is not that tough for me and it fills my pocket. Or will that be a bad move?
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