Quote:
Original post by Wai
Re: Acharis, Platinum_Dragon
As far as I understand, the customer is the teacher or the schoolboard, not the students.
Its competitors are other classroom management and interactive education software.
Exactly. This is the main reason that I am getting my hopes up about reaching payday on this project. Teachers generally wouldn't be spending their own money, but spending some of their classroom budget instead. I know two teachers in my own school who spend $60-$70 a pop buying paper & pencil class simulations from a company in California. Administration doesn't even blink, and simply writes the checks. I know that some schools are scraping for cash, but the schools which have web-savvy teachers and kids that would enjoy my game are generally the ones that can afford a little discretionary spending.
It brings the coding job to another level of complexity, but ideally I'd like to have a basic product that is available for free to all, and then a 'gold' version with a one time fee of $75 to $100, paid by the districts of course.
Add on features could include upload of student photos for the stat sheets, expanded encounter events (the game is turn-based and features these encounters. The free version would have enough encounters for one game, while the pay version would have many more. Heck, with a hot-shit coder on the project, we could let the gold users write their own customized encounters for their own classroom.)
Anyhow, I am getting excited about the project. It's a long road ahead to set up a 'Gold' gaming experience. My current objective is to find someone to work with here and get the free version up and running.